Archive for the ‘firefox’ Category

Firefox for Mobile (Fennec) escapes in a rough Android port

It’s slow, jerky, and may not even work on your Android device after installing the 41MB package. But it’s FireFox for Mobile (aka, Fennec) on Android, brother, and isn’t that worth the hassle? Based on our experience with it on the N900, the only gold platform at the moment, it most definintely is. MartinSchirr of Android Forums is credited with the port and it’s your best option until the cats at Mozilla issues a formal Android release (currently in Pre-Alpha) later this year as expected. Check the video after the break if you want to experience it right now, mess free.

[Thanks, Will]

Continue reading Firefox for Mobile (Fennec) escapes in a rough Android port

Firefox for Mobile (Fennec) escapes in a rough Android port originally appeared on Engadget on Wed, 31 Mar 2010 02:01:00 EST. Please see our terms for use of feeds.

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Posted: March 31st, 2010
at 7:01am by Thomas Ricker


Topics: Android, FirefoxForMobile, beta, browser, fennec, firefox, firefox for mobile, google, hack, port


Will the Mobile Web Kill Off the App Store?

The debate over the longevity of native software continues. Mozilla, creator of Firefox, claims that its new browser for smartphones will contribute to the death of smartphone app stores.

Scheduled to begin appearing on devices at the end of this year, the Firefox mobile browser, code-named Fennec, will be packed with features to make it the closest thing yet to a real, desktop-class browser. (Wired.com’s Mike Calore has a detailed look at Fennec.) Mozilla claims it will have the fastest JavaScript engine of any mobile browser, allowing developers to produce HTML- and JavaScript-coded apps for Fennec rather than for multiple smartphone platforms, such as iPhone OS, Google Android or Windows Mobile.

“In the interim period, apps will be very successful,” said Jay Sullivan, vice president of Mozilla’s mobile division, in an interview with PC Pro. “Over time, the web will win because it always does.”

Web proponents such as Mozilla and Google dream that internet standards will enable any app to run on any device, just as Java proponents touted a “write once, run anywhere” vision in the 1990s. Similarly, Adobe’s Flash emerged as a cross-platform environment for creating animations, games and apps for the web. But many consumers and developers have complained that Java and Flash exhibit bugs, performance problems and security vulnerabilities, among other issues. And Java’s promises of universality didn’t quite work out, because different implementations of the Java virtual machine (not to mention wildly varying hardware capabilities) mean that, even today, Java coders need to rework their apps for each target device.

But web proponents maintain that the wide acceptance of next-generation internet standards, particularly HTML5, will win out where Java failed.

It’s a tempting vision. Currently, when deciding whether to buy a Mac or a PC, an Xbox 360 or a PlayStation 3, or an iPhone or a Droid, you need to consider which applications you’ll be able to run on each one. If programmers head in the direction of the web, then ideally you’ll be able to gain access to any application regardless of the computer or smartphone you own.

Google is attempting to lead the web movement. The search giant is pushing its web-only regime with Chrome OS, its browser-based operating system for netbooks that will run only web applications. Also, in July, Google’s engineering vice president and developer evangelist Vic Gundotra said in a conference that mobile app stores have no future.

“Many, many applications can be delivered through the browser and what that does for our costs is stunning,” Gundotra was quoted in a Financial Times report. “We believe the web has won and over the next several years, the browser, for economic reasons almost, will become the platform that matters and certainly that’s where Google is investing.”

But iPhone developers and analysts polled in July by Wired.com explained the problems with current web technologies, and some highlighted the merits of native-app architecture.

Interpet analyst Michael Gartenberg noted that many iPhone apps are a combination of native and web technologies, because many apps download or share data through the internet. He said it’s beneficial for the apps to be native, because they’re programmed to take full advantage of the iPhone’s hardware.

“It’s odd that Google feels the need to position as one versus the other,” Gartenberg said in July. “That’s last century thinking…. It’s not about web applications or desktop applications but integrating the cloud into these applications that are on both my phone and the PC. Ultimately, it’s about offering the best of both worlds to create the best experience for consumers — not forcing them to choose one or the other.”

With Firefox’s mobile browser rolling out soon, we have yet to see how consumers and developers react to Mozilla’s attempt to spark a web-only exodus. We’ll continue examining this topic in the months to come.

Meanwhile, what are your thoughts about the web-versus-native debate? Add your comments, or participate in the poll below.

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Posted: December 18th, 2009
at 4:14pm by Brian X. Chen


Topics: Cloud, Internet, Phones, Web, app stores, chrome os, firefox, google, mozilla, native, web tech


Download Firefox 3.6 Sorta Beta Now [Firefox]

The first release candidate of Firefox 3.6 beta 1’s out, if you’re adventurous. It’s a test build of the beta, if you will. What do you get? Tab previews when switching (you have to enable them), taskbar thumbnail previews in Windows 7, more speed, and a mild feeling of superiority. All of the usual “it’ll probably break your plugins” warnings apply. [Mozilla via Download Squad]








Posted: October 15th, 2009
at 1:11pm by matt buchanan


Topics: Browsers, Firefox 3.6, firefox, software


Firefox 3.6 will support accelerometers, make the internet seasick (video)

If you, like us, are tired of the so-called browser wars trying to woo us with barely identifiable, context-dependent speed differences, this might be of interest. Firefox is about to get a whole lot more sentient on us — at least those of us with accelerometers in our hardware — courtesy of a new device API that is capable of maintaining a webpage’s vertical orientation relative to the ground, no matter what sort of salto mortale the underlying machine (Mac or otherwise) might be doing. Think of it as the cherry atop your Windows 7 multitouch tablet cake. Originally intended for mobile platforms only, this software will make its way into version 3.6 of the full-fledged browser — and you can find an early demo of what it can do just past the break.

Continue reading Firefox 3.6 will support accelerometers, make the internet seasick (video)

Filed under: Software

Firefox 3.6 will support accelerometers, make the internet seasick (video) originally appeared on Engadget on Wed, 14 Oct 2009 04:01:00 EST. Please see our terms for use of feeds.

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Firefox 3.6 Will Speak Fluent Accelerometer [Browsers]

MacBooks and Thinkpads already have all the hardware they need to know which way they’re tilting, but most software doesn’t even bother to ask. Now, with the orientation-aware Firefox 3.6, your accelerometers might finally get some exercise.

Apple and Lenovo generally include the sensors as data protection tools: using readings from an inbuilt accelerometer, a laptop can recognize when it’s in freefall, and spin down, or even cushion, its hard drive to try to minimize platter death. It works, sometimes! But on a hardware level, these accelerometers are just like the ones in your cellphone, meaning they can track orientation finely enough to play simple physics games, which you’ll evidently be able to do in the next version of Firefox:

Originally built as something that we would include for our upcoming mobile browser release, we’ve made it available on desktop systems as well. Many modern Macbooks and Thinkpads contain devices and drivers that expose this information. We’ve added support for Linux, Macs and some Thinkpads where drivers and devices are available.

So it was an afterthought for Firefox proper, and you’ll have to code special games and sites for it, and it’ll only work on a few major laptop models. It’s not exactly The Future of Firefox, but it’s a cool trick nonetheless.

You can try the feature out yourself if you want; just download a nightly Firefox build from here, and try a few of these test pages. (Not safe for seasick types.) [Mozilla via DeepTech]








Posted: October 13th, 2009
at 3:05pm by John Herrman


Topics: Browsers, Firefox 3.6, Firefox 3.6 accelerometer, MacBooks, Orientation sensors, accelerometers, firefox, software


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